Fantastic deep dive into Ksenia's work. Her transition from Chernobyl: Abyss to The Last of Us shows incredible range in handling both real-world catastrophe and post-apocalyptic fiction. Both demand that same gritty, grounded visual language, but one's rooted in actual historical trauma and the other builds on game lore. Would love to hear more about how she approached diffrentiating those visual philosophies.
Fantastic deep dive into Ksenia's work. Her transition from Chernobyl: Abyss to The Last of Us shows incredible range in handling both real-world catastrophe and post-apocalyptic fiction. Both demand that same gritty, grounded visual language, but one's rooted in actual historical trauma and the other builds on game lore. Would love to hear more about how she approached diffrentiating those visual philosophies.